Making your own models for your Video Game

This is a very important step in your development as a video game maker! If you have completed one of the other tutorials on making games and have now moved on to modeling congratulations!

Before we actully move on to the actual making of a model we have to first discuss a few things about what modeling is and how it is used.

Note: This tutorial on Milkshape has 30 lessons - if you are familiar with Milkshape you can go to the lesson index and pick and choose what you want to learn about. If you are new to the program then I recommend you just continue on with the lessons. Each lesson has a link at the bottom of the page that will take you to the next lesson.

3d Modeling

3d Modeling is the art of creating models that can be understood by the game design and development software. These models have to be made in 3 dimensions. So you can rotate and look at them from all angles.

Often times you will also want to animate these models so they move. You might want actions like swing a weapon, jump, swim, wave, shoot a weapon or anything else you can imagine.

So how do you create a model?

You use a program like Milkshape 3d. There are actually many many different progams you can use to make game models and we are going to use milkshape 3d because it has a 30 day free trial period and because it is very easy to use in conjunction with Genesis 3d and reality Factory.

If you learn the basics of modeling with milkshape you will have set yourself a nice foundation for easily learning other programs.

When making a 3d model your milkshape gives you a workspace to work in. Here is the milkshape workspace with a model of a dwarf and his axe ready to be worked on.

This Model was downloaded from and created by Psionic

This workspace gives you a lot of tools (along the right) and also shows you four different views of the model. Front, side, top and skinned. Skinned is the white version in the lower right.

If you take a close look at the picture above you will see three very important color coded things inside the dwarf.

First off there is the red color, then you see a bunch of blue circles, and deep inside the dwarf you see yellow lines. These are the basic structures of the model.

Let's Learn about these three basic structures of modeling Continue



Latest Articles

Free Game making programs - to help you make games without spending money.

Writing quests for video games. Tips, ideas and techniques

A look at video game design - This shows you the process of how a game is designed and I take you from idea to game.

What is the most important thing you need to make a video game? It isn't what you think

Who do you contact if you want to get a job in the game industry? I have advice and more.

Video Game Design - What is it and how is it done?

Kids Make Video Games: A Guide for kids of all ages in game making.

A look at Assassin's Creed II - From a game makers perspective. This game is remarkable and there are some great lessons to be learned from it when it comes to making video games

Into the Looking Glass: A History of video games including a video. How did it all start?

A look at the various Game Design Software Packages - Help finding the one that's right for you

Free Resources for making video games. If your budget is Zero these resources are for you!

Three New Lessons in the Milkshape 3d Animation Tutorial: Animate, Link skeleton to skin, and animate both

So You have a great idea for a video game! What do you do now? - Some solid advice on turning an idea into reality

AMD New Chipset and Processor breaks the barrier in gaming realism - games that look as good as movies are coming

How to write a video game players guide - Writing a guide is an easy way to start learning about how games are made.


For absolute beginners

All Materials, unless otherwise stated are Copyright©2000-2014
Kalif Publishing

xml sitemap