Types of Jobs in Video Game Design

There are a lot of different types of jobs in the video game industry. This means you have choices and you can pick a career path depending on what you want to do for work. But it can also cause a bit of confusion, particularly if you are not decided yet!

 

Designer Jobs

Video Game Designer - You might be thinking that this is the ultimate job but it might not be what you think. This is a writing job. You have to write out the documents that describe the job. it's a high level job with a lot of responsibility and you have to be good! This kind of job almost never falls to an entry level person. You need experience for something like this and typically a game designer has an English degree. You will be in charge of developing something called the Game Design Document (GDD). This is the document that describes all aspects of the game and it is needed by all the team members so they can all bring the game into reality.

Level Designer - This is a job that is under the Game Designer. The level designer is given the GDD and is responsible for creating one particular level of the game. The level designer will do a lot of the actual 3d building of the assets in the level. This could be buildings, objects and terrain. The level designer needs to be proficient in 3d modeling software.

Sound Designer - I love this type of job and it is so important to the world of video games. the Sound Designer would compose music and record sound effects for the game. Typically a sound designer would have a degree in music, and often also training or a degree in some kind of computer science.

Animator - THis is an artist position but you also have to have a good grasp of the mechanics of games. This position often requires experience in 2D and 3D artist software like Maya, Softimage, and 3D Studio Max.

 

Programming Jobs:

Engineer - There are a lot of different types of software engineering jobs in the game industry. These could entail database management and writing code within a wide variety of software suites including C++, DirectX and OpenGL. These types of jobs can vary a lot and be very specialized to include things like artificial intelligence in games.

Graphics Programmer - This is a programming job where the programmer has to have a good understanding of graphics and how they are integrated into the game world. A grasp of vectors, shading, lighting and more. This isn't an artist job. You have to understand how to transform the graphics created by artists into the game world.

Audio Engineer/Programmer - This position entails working with the sound designer to insure the sounds and music are properly integrated into the game. The Audio engineer typically writes the code that triggers the sounds and music in the game. Often has to be proficient with sound tools like DirectSound.

Network Engineer - This is often considered to be a very challenging job position. You may have to work on the internal netword of the game team or you may be tasked to work on the programming of creating an online game.

Game Producer - This is a different type of job than what we have talked about so far. A producer can work on all kinds of entertainment projects including movies, games, tv shows, plays and more. It is the producers responsibility to make sure the game stays on time and on budget. So, if you are not very savvy with the computer programming or the art work of games this type of job is a possibilty. But you do have to know a lot about the industry and the type of work that is involved.

Project manager - This type of position has similarityes to producer.

 


 

 

 

 

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